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1. |
The side that wins the toss
shall have the choice of the court
or the raid and the losser side of
the toss shall have the choice of
the rest. In second half the court
shall be changed and the side which
had not send their raider first
shall send their raider first. The
game in the second half shall
continues with the same number of
players as it was at the end of the
first half. |
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2. |
A player shall be out if any part of
his body touches the ground outside
the boundary but during the struggle
a player shall not be out if any
part of his body touches directly
the ground. (The portion of contact
must be inside the boundary). |
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3. |
If any player goes out of the
boundary during the course of play
he shall be out. The umpire or
referee shall try to talk out such
player at once. The umpire or
reference shall declare such player
out by shouting his number. No
whistle shall be blown as the raid
my continue. |
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a) |
If an anti or anties who have gone
out of bounds (as per rule 3) hold a
raider, the raider shall be declared
NOT OUT. The anti or anties who have
gone out of bounds only will be
declared out. |
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4. |
When the struggle begins the play
ield including the lobbies. After
the struggle is over, the players
involved in the struggle may use the
lobbies to enter their respective
courts. (this rule will only be
applicable only in anties court). |
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5. |
A raider shall keep the cant with 'KABADDI'
as the word for sounding, if he is
not keeping the cant with 'KABADDI'
he shall be ordered back and warned
to the team by the umpire or referee
and the opponents be given chance to
raid. Under such circumstances, he
shall not be pursued. |
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6. |
A raider must start his cant before
he touches the opponent's court. If
he starts the cant late, he shall be
ordered back and warned to the team
by the umpire or referee and the
opponent be given chance to raid.
Under such case of late starting of
the cant the opponent shall not be
declared out even of the raider has
to touched the anti or anties. |
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7. |
After a raider has reached his court
or is out in the opponent's court,
the opponent's shall send their
raider within 5 seconds. Thus
alternately each side shall send
their raider until the end of the
play. |
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8. |
If a raider, who is caught by the
anti or anties, escapes from their
attempt to hold him and reaches his
court safely he shall not be
pursued. |
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Note : But if a raider merely
touches the anti or anties and
reaches back to his court safely he
may be pursued. |
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9. |
Not more than one raider shall enter
the opponent's court at a time, if
more than one raider enters the
opponent's court at a time, the
umpire or referee shall order all of
them to go back to their court and
declare their turn of raiding is
over and shall declare those anties
who were touched by those raiders as
NOT OUT. The opponents shall not
pursue and put out those raiders. |
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10. |
When a side sends more than one
raider at a time warning shall be
given by the umpire or referee
inspite of the warning, if continues
to do so, the umpire or referee
shall declare all the raider out
except the first one. The umpire or
referee shall order to the raider to
go back to the court and declare
turn of raiding is over. |